What is the significance of the most dangerous game




















In The Most Dangerous Game Richard Connell foreshadows by creating dilemmas which makes the problems he gives to the main fictional character, Rainsford, very complex. Which foreshadows whether Rainsford will get out alive to win the game or. General Zaroff presses a button and out in the caribbean lights appeared. For example, the main setting for the story is an island. Rainsford is fighting for his life, and the fact that he is trapped on an island contributes to the tension and excitement the story delivers.

He saw that straight flight was futile; inevitably it would bring him face to face with the sea. As Rainsford swims to shore on Ship Trap island, he encounters large rocks surrounding the island. The giant rocks prevent people from docking and supplies the island with them.

This indicates that Zaroff uses a false channel with fake lights to lure people in and to prevent people from discovering his operations. Furthermore, the general would not be able to hunt if it. The story is inspired by the big-game hunting safaris in Africa and South America that were particularly fashionable among wealthy Americans in the s.

S-Rainsford killed Zaroff in self defense. P-Against his will Rainsford was forced to participate in a 3 day hunt where Zaroff tried to hunt and kill Rainsford. He was a tall man past middle age, for his hair was a vivid white; but his thick eyebrows and pointed military moustache were as black as the night from which Rainsford had come.

His eyes, too, were black and very bright. In the end, Rainsford is able to beat Zaroff by killing him. Rainsford is able to evade capture by having Zaroff think he died.

He has to try to survive. This is one example of how intelligent he is because it shows how he can use prior knowledge to get out of a quick situation. Rainsford is able to escape capture by making Zaroff think that he died. Therefore, Rainsford wins the game by exterminating Zaroff. Why does General Zaroff smile and turn away from the tree were Rainsford is hiding? He later finds out he was invited into a crazy person's house who hunts humans and he will be one of the victims he hunts he later beats the hunter and wins….

In the story, a hunter named Rainsford is stranded on an island, owned by a wealthy Cossack named Zaroff. Who hunts humans, not animals. Rainsford chooses to be hunted by Zaroff and is given hunting gear. Zaroff only views the loss of life as a way of scoring the game. As a result, the images of darkness display the notion of the takeover of evil within the boys excellently.

Finally, the darkness seizing the island becomes true reality when Ralph is attempting to run away from the boys now out to kill him. The fears of the dark night show the danger that is felt in the…. The first glimpse of the setting perfectly describes the bleakness of the surrounding while demonstrating the psychological effect of the darkness on the narrator.

I struggled for breath. Such a particular statement unmistakably proves how the setting relates to the larger themes of the story, as the oppressive darkness of the cell suffocates and stifles the narrator physically and psychologically causing pure terror.

Then Rainsford is brought to a dining room with a large table. The room is adorned with the heads of various animals. The table is arranged elegantly. They eat rich food and have fine drinks. Zaroff watches Rainsford closely. Zaroff reads every hunting book he can find. Hunting is his one passion. Rainsford remarks on the head of the Cape buffalo. It charged Zaroff and fractured his skull before he succeeded in killing it. Rainsford thinks the Cape buffalo is the most dangerous animal to hunt.

Zaroff disagrees. He has stocked his island with an even more dangerous game. Rainsford wants to know what it is. Zaroff talks about his childhood as a hunter, his time in the army, and his time hunting after leaving Russia. He became such an expert hunter that it started to bore him.

This was a major blow to him, but he figured out how to fix it. He invented a new animal, one that could reason. Rainsford is bewildered. Eventually, he realizes what Zaroff is talking about. He's shocked. He tells Zaroff this is murder. Zaroff explains the propriety of hunting humans. He wants Rainsford to join him in one of these hunts. The island stays stocked with game because storms often cause shipwrecks nearby.

Zaroff also has lights set up to direct unsuspecting boats into the rocks. He has about a dozen men in his cellar right now. For the hunt, Zaroff gives his prey some food, a hunting knife and three hours head start. He then pursues, armed only with a small pistol. If the prey can elude him for three days, they're free to go.

Zaroff has never lost. Only once did he even have to use his dogs. They patrol the grounds at night, for security. Zaroff wants to show his new collection of heads. Rainsford excuses himself for the night. He rushes to bed, but can't fall asleep. As he starts to doze off close to morning, he hears a faint gunshot. Zaroff and Rainsford meet at luncheon. Zaroff's hunt was boring. Rainsford wants to leave immediately. Zaroff gives him the choice: hunt with him or be turned over to Ivan. Zaroff looks forward to the competition.

He warns about the quicksand on the southeast corner of the island. Zaroff retires for a nap. He'll pursue at dusk. Ivan provides Rainsford the supplies. He plunges through the jungle for two hours just to gain some distance.

He then leaves an intricate trail for Zaroff. Night falls. He climbs a tree to rest and hide. Toward morning, Zaroff approaches his position, winding through the bush. He stops near the tree and smokes. He looks up the tree but stops before reaching Rainsford's position.

He smiles and walks off. Rainsford realizes Zaroff is saving him for another day of hunting. He's terrified, but steels himself for a new day. He finds a fallen tree in the woods.



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