This will designate the choice of defensive and offensive teams for each half or the selected goal that the team shall defend. Referee shall inform each captain of time remaining on clock. A single offensive player is allowed in motion. The 7 offensive players on each play should be clarified. This is to eliminate hideout or sleeper players, which may result in 10 yard penalties for illegal participation.
Teams receiving the safety points will place the ball into play. It is put into play in a series of downs. This will start at the 20 yard line. Tries for 2 points shall be taken from 10 yard lines.
Tries for a single point start at the 3 yard line. In those situations, field captains will be brought together. A coin toss will be performed, where normally there are no overtime periods.
Coin toss winners choose offense and defense. Each team is allowed 4 downs at a 20 yard line for a touchdown score. If Team A scores, then the 2nd will have 4 downs for a win attempt or game tie.
If defense intercepts and returns the ball for a touchdown, the game will end. If not, balls will be placed at a 20 yard line to start the 4 downs series. However, the player may use arms to break their fall or maintain balance.
The winning team of a forfeited game will recieve fourteen points for the point differential of that game. Teams with less than the required number of participants at the scheduled start time will forfeit the contest. Misconduct of spectators, players or coaches can result in assessment of a penalty, ejection or forfeiture of the game.
Spectators must also remain in the area designated by the officials. The spectator area is designated as five yards from the sideline. Spectators are not allowed in the team area. They line up quickly and snap the ball prior to the Referee making it ready for play. There are 2 seconds on the clock. The Referee will start the game clock on the ready as Team A is attempting to conserve time. Prior to sounding the whistle, the Referee will inform Team A captain that the game clock will start on the ready.
Player A false starts with 50 seconds remaining on the game clocks. The Referee will order the game clock to start on the snap due to Team A attempting to consume time. The screen blocker shall have his or her hands behind his or her back. A blocker may use his or her hand or arm to break a fall or retain his or her balance. A player must be on his or her feet before, during, and after screen blocking. Offensive players cannot protect, cover, hide or block their flag.
After each play, players should check and make sure their flags are on their hips. The flags must be on top of all clothing. For safety reasons, shirts must be tucked in, especially if a loose, baggy shirt is being worn. Players are asked not to wear shorts with pockets. This is to avoid hands being caught in the pocket. If a flag of an offensive player with the ball inadvertently falls off, the play is stopped at that location with no re-down.
If the flag of a defensive player falls off, that player may still play defensively, but is not eligible to make interceptions. If an interception is made, and the missing flag is noticed after the fact, the throw is regarded as an incomplete pass and the offensive team retains possession. Fumbles are dead balls and are taken from the spot of the fumble and remain in the possession of the offense.
Defensive players can not grab or hit the ball in order to create a fumble. Defensive players must only grab for the flag. This includes all forms of diving and jumping. If the ball carrier breaks this rule, the play is dead at the point where the player stood before the infraction.
Defensive players may not create an unsafe play by stepping in front of the ball carrier or block a running lane. As well, offensive players should not run with their head down in an attempt to run through the defenders. It is inevitable that incidental contact will happen, but players should not be run over.
Please play safe. If the offensive team is flagged in their own end zone, the down is complete and the next play shall be scrimmaged from the one yard line; no points are awarded to the defense.
A defensive player cannot intentionally put their hands in front of the face of the receiver to block their vision. If the defense blocks a pass, but in doing so physically interferes with the intended receiver, including hands close to the face of the receiver it should be deemed a catch at the point of interference and a first down.
This is if it is uncontested by the defense, only. Slight incidental contact should not be considered interference in most cases. If contested by the defense, it is a re-down at the original line of scrimmage. If the interference occurs in the end zone and is uncontested, the ball goes to the goal line and it becomes a first down. No offensive player may move in such a manner to cause a defensive player guarding a receiver to be obstructed by another player.
Obstruction may be the result of contact with, or the need to avoid, the offending player. The obstructed defensive player must be within three meters of the receiver in order for it to be a "pick". In the event of a pick: the obstructed player must immediately call "pick" loudly. A pick results in a re-down. Blocking Offensive players may not block or intentionally obstruct any defensive players.
In the event of a block, the ball is dead where the infraction occurred. On a kick off, running play or after a receiver has caught the ball, the offensive players without the ball must not block for the runner.
They must either stand still or get behind the runner for a lateral pass. The runner is allowed to use the stationary players as blocks, as long as they were ahead of them before they caught the ball and do not move during the play.
If an offensive player without the ball that is, within 3 meters of the ball carrier , moves in such a way as to create a pick, then the "pick" rules apply. First point of contact A receiver is determined to be "in" or "out" based on their first point of contact with the ground. If a player lands first with one foot in bounds and the other foot touches down out of bounds, it IS a fair catch.
But, the play ends where they touched the out of bounds line. If a player catches the ball but is straddling or lands straddling the sideline, it is NOT a catch.
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